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Simairport baggage routing blog
Simairport baggage routing blog










simairport baggage routing blog

In this iteration we've taken an even deeper look into Performance and we have some solid gains for you on that front.

simairport baggage routing blog

#Simairport baggage routing blog update

(Fixed) The Passenger Satisfaction tooltip currently does not translate the names of needs, instead representing them as their variable names.It's summer for us and it's really heating up (and probably starting to really get cold for those of you in the southern hemisphere) - and with the heat on, it's time for an update to SimAirport!.The departing passenger wants to leave the airport. The arriving passenger wants to leave the airport. Having a passenger be near a Flight Information Display.Not having Flight Information Displays near the passenger.The need to see information about flights on a Flight Information Display. Visiting a cafe or Food Vending Machine.The passenger expects a fast and easy departure. Having objects that improve the environment such as decorations and plants around the passenger.Not having objects around the passenger that improve environment (E.g.The passenger needs an aesthetically pleasing environment. Decreases over time, as long as none of the Increased By conditions are met.The passenger expects a clean and tidy airport. Doing Something (Sitting down, buying something from a vending machine, going to a cafe/kiosk etc.).The passenger needs to be kept entertained. The following is a list of passenger needs. On the contrary, a passenger need value of 1 means that it is desperately desired.

simairport baggage routing blog

If a passenger's need is 0, it means that their need is completely satisfied. Passenger needs are measured as floating point values between 0 and 1. The list of needs will be displayed in descending order from the most to least required needs. You can also view an individual passenger's needs by hovering over the passenger. A value of 100% means that all of your passengers are satisfied with the need. Beside each need is a percentage value, representing the percentage of passengers who are satisfied in this need. The tooltip will display a list of all needs, in ascending order from the least to most satisfied needs. You can view average passenger needs by hovering over the Passenger Satisfaction button along the top of the screen. Passengers expressing a need in an airport without a pickup zone. Passengers will attempt to accomplish their need if the activity is possible. You can help SimAirport Wiki by expanding it.Īll passengers in your airport, both arriving and departing, have various psychological needs which should be catered to.












Simairport baggage routing blog